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Постійне посилання на розділhttps://repository.kpi.kharkov.ua/handle/KhPI-Press/35393
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Документ Analysis of epileptic signals based on discrete Hartley transform and discrete Fourier transform(Istanbul technical university, 2017) Horiushkina, A. E.; Breslavets, J. V.In this paper, the proposed approach to the problems of assessing the rhythms of the brain develops an analysis is made of the existing features of processing neurological signals. For the analysis of epileptic discharges, which are the focus of work, it is proposed to use orthogonal transformations. This was done on the basis of a reasoned model of epileptic discharges as a class of broadband pulse signals. The analysis of the main features of the discrete Fourier and Hartley transforms is presented as the main methods of signal processing in the case of epileptic seizures is carried out. The results of the analysis of the real, containing a fragment of the epileptic discharge of the EEG record obtained on the basis of the proposed approach are presented.Документ Cognitive design methods for computer games content(Istanbul technical university, 2017) Breslavets, J. V.; Horiushkina, A. E.A degree in cognitive science provides the opportunity to work in many fields of human and technology. For instance, cognitive science can be used within usability and design, game development, vehicle, road safety, patient safety, technical aids, speech and dictation, technical writer and other forms of processing. Computer game enthusiasts spend many hours in the game, and this intense activity can change the brain and behavior. We consider the studies, which investigate the ability video games to change processes in spatial knowledge in this study. We will outline the initial stages research of the basic mechanisms of training, and also we will consider possible applications this new knowledge. Several experiments have shown that the game of gaming action causes changes in a number of sensory, perceptual and attention that are important for many tasks in spatial cognition.Документ The development of educational computer games(ФОП Петров В. В., 2020) Breslavets, J. V.; Nehme, M. N.The implementation of information and telecommunication technologies in information processes is aimed at achieving a number of goals: accelerating information processing processes and reducing the cost of their implementation, saving a person from the need to perform routine actions and eliminating the negative impact of the human factor on the result of work. The use of electronic teaching aids, that is, using computer technologies in education, not only allows us to achieve these goals, but also allows us to realize a number of unique features that are not available when using traditional teaching aids.