Teaching and Learning Math Behind Computer Science with the Help of GeoGebra and Python

dc.contributor.authorPikalova, Valentynaen
dc.date.accessioned2019-05-14T09:27:12Z
dc.date.available2019-05-14T09:27:12Z
dc.date.issued2016
dc.description.abstractThe paper is focused on topics where mathematics and computing are most relevant to each other, emphasizing the bridges between theory and practice. Topics include sets, relations, elementary graph theory, asymptotic notation and growth of functions, permutations and combinations, discrete probability. The main tools in order to support and compare problem-solving technique are GeoGebra and Python. The main goal is not only to combine an appreciation of mathematical reasoning with an understanding of computing but enrich both of them through interdisciplinary approach.en
dc.identifier.citationPikalova V. Teaching and Learning Math Behind Computer Science with the Help of GeoGebra and Python / V. Pikalova // Proc. of Sixth Central- and Eastern European Conf. on Computer Algebra- and Dynamic Geometry Systems in Mathematics Education, 7-10 September, 2016 Targu Mures, Romania. – 75 p.en
dc.identifier.urihttps://repository.kpi.kharkov.ua/handle/KhPI-Press/41088
dc.language.isoen
dc.titleTeaching and Learning Math Behind Computer Science with the Help of GeoGebra and Pythonen
dc.typePresentationen

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