The role of gamification in the process of learning english
dc.contributor.author | Kompaniiets, Iryna | |
dc.date.accessioned | 2024-11-21T11:51:36Z | |
dc.date.issued | 2024 | |
dc.identifier.citation | Kompaniiets I. The role of gamification in the process of learning english / Kompaniiets Iryna // Learning & Teaching: In the World after the War : Conf. Proc. of 3-th Internat. sci. and pract. conf. (Kharkiv, Ukraine, November 8, 2024) / H. S. Skovoroda Kharkiv National Pedagogical University ; edit. board: I. Kostikova. – Kharkiv, 2024. – P. 89. | |
dc.identifier.uri | https://repository.kpi.kharkov.ua/handle/KhPI-Press/83611 | |
dc.language.iso | en | |
dc.publisher | H. S. Skovoroda Kharkiv National Pedagogical University | |
dc.subject | gamification | |
dc.subject | english | |
dc.subject | learning english | |
dc.subject | gadget addicts | |
dc.subject | online education | |
dc.subject | innovative resources | |
dc.title | The role of gamification in the process of learning english | |
dc.type | Article |
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